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	<title>Comments on: .minerva &#8211; An AIR Shared Object Editor</title>
	<atom:link href="http://blog.coursevector.com/minerva/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.coursevector.com/minerva</link>
	<description>ActionScript Fun</description>
	<lastBuildDate>Thu, 22 Jul 2010 13:46:38 +0000</lastBuildDate>
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		<title>By: Gabriel</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1418</link>
		<dc:creator>Gabriel</dc:creator>
		<pubDate>Wed, 21 Jul 2010 23:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1418</guid>
		<description>That would be awesome if you could email that to me. I&#039;m sorry I didn&#039;t catch this error. To be honest I only use minerva to read sol files not really edit them. So I only hear about these issues when somone speaks up. I&#039;ll get to it asap. Or if you want you can post an issue/bug here: http://code.google.com/p/cv-minerva/issues/listI&#039;m going to start using Google code to keep track of bugs so people can tell when something has been fixed. Thanks!</description>
		<content:encoded><![CDATA[<p>That would be awesome if you could email that to me. I&#8217;m sorry I didn&#8217;t catch this error. To be honest I only use minerva to read sol files not really edit them. So I only hear about these issues when somone speaks up. I&#8217;ll get to it asap. Or if you want you can post an issue/bug here: <a href="http://code.google.com/p/cv-minerva/issues/list" rel="nofollow">http://code.google.com/p/cv-minerva/issues/list</a></p>
<p>I&#8217;m going to start using Google code to keep track of bugs so people can tell when something has been fixed. Thanks!</p>
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		<title>By: Corrosive</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1417</link>
		<dc:creator>Corrosive</dc:creator>
		<pubDate>Wed, 21 Jul 2010 22:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1417</guid>
		<description>There&#039;s a pretty glaring error that causes .minerva to incorrectly save(or parse, I&#039;m not sure which step it&#039;s failing at) .sol files.  It causes .minerva to save files that if you were to re-open them, you get an Undefined object reference error.If I&#039;m not mistaken, isn&#039;t that error caused when the AMF0 parser finds a &#039;reserved&#039; variable with a null value?I&#039;m using flash 10(debug version).  AMF0 shouldn&#039;t really be parsing the files, since they should all be AS3 to my knowledge.  Perhaps include a method in the future to force-specify which parser to use?I have a sample .sol that I could upload to you if you wish.  It opens fine the first time, but if you save it(even without changing a thing) you are guaranteed to get the Undefined object reference error.  After saving the filesize of the .sol is reduced from 6.41k to 2.60k as most values are lost.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a pretty glaring error that causes .minerva to incorrectly save(or parse, I&#8217;m not sure which step it&#8217;s failing at) .sol files.  It causes .minerva to save files that if you were to re-open them, you get an Undefined object reference error.</p>
<p>If I&#8217;m not mistaken, isn&#8217;t that error caused when the AMF0 parser finds a &#8216;reserved&#8217; variable with a null value?</p>
<p>I&#8217;m using flash 10(debug version).  AMF0 shouldn&#8217;t really be parsing the files, since they should all be AS3 to my knowledge.  Perhaps include a method in the future to force-specify which parser to use?</p>
<p>I have a sample .sol that I could upload to you if you wish.  It opens fine the first time, but if you save it(even without changing a thing) you are guaranteed to get the Undefined object reference error.  After saving the filesize of the .sol is reduced from 6.41k to 2.60k as most values are lost.</p>
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		<title>By: vpu</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1416</link>
		<dc:creator>vpu</dc:creator>
		<pubDate>Mon, 19 Jul 2010 19:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1416</guid>
		<description>Is there going to be a fix for the sol errors?It is very sad indeed that such a brilliant program is ruined by the fact that it destroys perfectly fine sol files :(</description>
		<content:encoded><![CDATA[<p>Is there going to be a fix for the sol errors?<br />
It is very sad indeed that such a brilliant program is ruined by the fact that it destroys perfectly fine sol files :(</p>
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		<title>By: cmacleod</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1380</link>
		<dc:creator>cmacleod</dc:creator>
		<pubDate>Mon, 31 May 2010 14:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1380</guid>
		<description>Thanks for the bugfix, a small issue with the latest version:
Previously I could right-click on a .sol file anywhere (generally posted with a bug and copied to my hardrive somewhere) and .minerva would open the file just fine.
Not anymore, .minerva opens but the file is not open. A pity this was very useful.
This also happens if the file is in the standard folder, so it is an issue with the rightclick open process. The program works just fine otherwise</description>
		<content:encoded><![CDATA[<p>Thanks for the bugfix, a small issue with the latest version:<br />
Previously I could right-click on a .sol file anywhere (generally posted with a bug and copied to my hardrive somewhere) and .minerva would open the file just fine.<br />
Not anymore, .minerva opens but the file is not open. A pity this was very useful.<br />
This also happens if the file is in the standard folder, so it is an issue with the rightclick open process. The program works just fine otherwise</p>
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		<title>By: Jonny</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1365</link>
		<dc:creator>Jonny</dc:creator>
		<pubDate>Fri, 14 May 2010 17:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1365</guid>
		<description>AMF3::getObjectReference - Error : Undefined object reference &#039;147&#039;error when try to edit savegame of http://www.newgrounds.com/portal/view/536018</description>
		<content:encoded><![CDATA[<p>AMF3::getObjectReference &#8211; Error : Undefined object reference &#8217;147&#8242;<br />
error when try to edit savegame of<br />
<a href="http://www.newgrounds.com/portal/view/536018" rel="nofollow">http://www.newgrounds.com/portal/view/536018</a></p>
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		<title>By: cmacleod</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1348</link>
		<dc:creator>cmacleod</dc:creator>
		<pubDate>Sat, 17 Apr 2010 13:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1348</guid>
		<description>Similarly I have a significant errora) load my sol file using minervab) change a field, click save changes on the field, then save via the File Menuc) exit minerva. Re-run and open the same sol file and I get the errorAMF0::getObjectReference - Error - Undefined object reference &#039;512&#039;I have seen this error a couple of times, different references (also seen 768). My sol file is quite complex, many objects and arrays and many variables</description>
		<content:encoded><![CDATA[<p>Similarly I have a significant error<br />
a) load my sol file using minerva<br />
b) change a field, click save changes on the field, then save via the File Menu<br />
c) exit minerva. Re-run and open the same sol file and I get the error<br />
AMF0::getObjectReference &#8211; Error &#8211; Undefined object reference &#8217;512&#8242;</p>
<p>I have seen this error a couple of times, different references (also seen 768). My sol file is quite complex, many objects and arrays and many variables</p>
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		<title>By: MG</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1343</link>
		<dc:creator>MG</dc:creator>
		<pubDate>Thu, 08 Apr 2010 19:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1343</guid>
		<description>Lollie, I have the exact same problem with the same exact game; I just used cheat engine instead. It would be awesome if there was a help section that can clarify what exactly are the errors and ways to solve them. I looked it up and got this:ReferenceError: Error #1065: Variable LoadTest is not defined.at global/flash.utils::getDefinitionByName()        at ... (rest of stack trace deleted)1065 Variable _ is not defined. You are using an undefined lexical reference. For example, in the following statements, the statement trace(x) generates an error because x is undefined. However, the statement trace(y) doesn&#039;t generate an error because y is defined: trace(&quot;hello world&quot;) trace(x) // x is undefined var y trace(y) // No error, y is defined.In this case I was trying to dynamically instantiate a class by first finding the definition of that class and then newing it. Something like this:public function createInstance(className:String):Object {    var instance:Class = Class(getDefinitionByName(className));    new instance();}It turns out the reason why the error was being thrown was that in my Flex Application I didn&#039;t have anything which &quot;used&quot; the class. In other words the compiler thought that the class was left over junk and didn&#039;t include it in the compiled swf. By adding in a use of it, everything started working. As example use would be something like:private static const loadTestRef:LoadTest = null;Source: &quot;Daniel R.: Flex 2 Runtime Error 1065.&quot; NeoPhi. Web. 08 Apr. 2010. .&quot;Don&#039;t know what the hell that means.</description>
		<content:encoded><![CDATA[<p>Lollie, I have the exact same problem with the same exact game; I just used cheat engine instead. It would be awesome if there was a help section that can clarify what exactly are the errors and ways to solve them. I looked it up and got this:</p>
<p>ReferenceError: Error #1065: Variable LoadTest is not defined.<br />
at global/flash.utils::getDefinitionByName()<br />
        at &#8230; (rest of stack trace deleted)</p>
<p>1065 Variable _ is not defined. You are using an undefined lexical reference. For example, in the following statements, the statement trace(x) generates an error because x is undefined. However, the statement trace(y) doesn&#8217;t generate an error because y is defined: trace(&#8220;hello world&#8221;) trace(x) // x is undefined var y trace(y) // No error, y is defined.</p>
<p>In this case I was trying to dynamically instantiate a class by first finding the definition of that class and then newing it. Something like this:</p>
<p>public function createInstance(className:String):Object {<br />
    var instance:Class = Class(getDefinitionByName(className));<br />
    new instance();<br />
}<br />
It turns out the reason why the error was being thrown was that in my Flex Application I didn&#8217;t have anything which &#8220;used&#8221; the class. In other words the compiler thought that the class was left over junk and didn&#8217;t include it in the compiled swf. By adding in a use of it, everything started working. As example use would be something like:</p>
<p>private static const loadTestRef:LoadTest = null;</p>
<p>Source: &#8220;Daniel R.: Flex 2 Runtime Error 1065.&#8221; NeoPhi. Web. 08 Apr. 2010. .&#8221;</p>
<p>Don&#8217;t know what the hell that means.</p>
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	<item>
		<title>By: Lollie</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1338</link>
		<dc:creator>Lollie</dc:creator>
		<pubDate>Tue, 06 Apr 2010 17:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1338</guid>
		<description>Error #1065 when editing savegames of http://www.kongregate.com/games/garin/monsters-den-book-of-dread</description>
		<content:encoded><![CDATA[<p>Error #1065 when editing savegames of <a href="http://www.kongregate.com/games/garin/monsters-den-book-of-dread" rel="nofollow">http://www.kongregate.com/games/garin/monsters-den-book-of-dread</a></p>
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		<title>By: gabriel</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1331</link>
		<dc:creator>gabriel</dc:creator>
		<pubDate>Tue, 30 Mar 2010 12:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1331</guid>
		<description>No, it&#039;s all quite possible. It&#039;s just a matter of creating an interface that isn&#039;t too complicated. But right now I&#039;m just trying to fix bugs. Flashbug has some problems I need to get fixed. Maybe after everything is said and done I can get back to .minerva and add that capability. Trust me, its on my to-do list, just don&#039;t have much time =p</description>
		<content:encoded><![CDATA[<p>No, it&#8217;s all quite possible. It&#8217;s just a matter of creating an interface that isn&#8217;t too complicated. But right now I&#8217;m just trying to fix bugs. Flashbug has some problems I need to get fixed. Maybe after everything is said and done I can get back to .minerva and add that capability. Trust me, its on my to-do list, just don&#8217;t have much time =p</p>
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		<title>By: cmacleod</title>
		<link>http://blog.coursevector.com/minerva/comment-page-1#comment-1330</link>
		<dc:creator>cmacleod</dc:creator>
		<pubDate>Tue, 30 Mar 2010 12:46:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coursevector.com/?p=110#comment-1330</guid>
		<description>Thanks, the array issues are fixed, a couple of thoughts while checkinga) I have  a couple of undefined types in my sol file (a bug) but I cannot fix these to Number. Is it possible to change the type of an entry?b) also would it be possible to add new variables, or too complex to do?</description>
		<content:encoded><![CDATA[<p>Thanks, the array issues are fixed, a couple of thoughts while checking<br />
a) I have  a couple of undefined types in my sol file (a bug) but I cannot fix these to Number. Is it possible to change the type of an entry?<br />
b) also would it be possible to add new variables, or too complex to do?</p>
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